Improved Readability, more comments.

This commit is contained in:
2016-03-04 13:58:56 +01:00
parent 2cf287c284
commit cece79bffe
4 changed files with 152 additions and 118 deletions

View File

@ -7,87 +7,132 @@
/* microsoft specific */
#define inline __inline
/* number of counts */
#define PIPE_OUTPUT_COUNT 4
/* number of connections */
#define PIPE_NUMBER_OF_CONNECTIONS 4
typedef struct pipe_tt
{
ringbuffer_t * input;
void * state;
struct pipe_tt *output[PIPE_OUTPUT_COUNT];
uint8_t output_count;
struct pipe_tt *connection[PIPE_NUMBER_OF_CONNECTIONS];
uint32_t connection_count;
uint32_t connection_max;
char * name;
void(*log)(struct pipe_tt * from, struct pipe_tt * to, uint32_t elem);
void(*log_function)(struct pipe_tt * from, struct pipe_tt * to, uint32_t elem);
} pipe_t;
/***********************************/
/* Functions to contruct pipe mesh */
/***********************************/
/***************************************/
/* Functions to construct pipe system. */
/***************************************/
#define Concat2(a, b) a ## b
#define Concat(a, b) Concat2(a, b)
#define SizeOfArray(arg) ( sizeof(arg) / sizeof(arg[0]) )
#define Pipe_Create(arg_name, arg_state, arg_size, arg_log) \
static uint32_t Concat(buffer, __LINE__)[arg_size]; \
ringbuffer_t arg_name ## _rb; \
RingBuffer_InitFromArray(&arg_name ## _rb, Concat(buffer, __LINE__), SizeOfArray(Concat(buffer, __LINE__))); \
pipe_t arg_name; \
Pipe_Init(&arg_name, &arg_name ## _rb, arg_state, #arg_name, arg_log)
/*
Macro for the creation of a pipe.
Automates the creation of a ring buffer and the pipe.
arg_name is the variable name and string name of the pipe.
arg_state is the given state, which can be used in the function.
arg_size is the ring buffer size in bytes.
arg_log is the log function, called when an element is sent.
*/
#define Pipe_Create(arg_name, arg_state, arg_size, arg_log) \
static uint32_t Concat(buffer, __LINE__)[arg_size]; \
ringbuffer_t arg_name ## _rb; \
RingBuffer_InitFromArray(&arg_name ## _rb, Concat(buffer, __LINE__), SizeOfArray(Concat(buffer, __LINE__))); \
pipe_t arg_name; \
Pipe_Init(&arg_name, &arg_name ## _rb, arg_state, #arg_name, arg_log)
/*
Initializes a pipe.
A Ringbuffer is needed to store elements from other pipes.
A State (NULL if function has no state) for the function using the pipe.
A Name and a logging function are usefull to track the dataflow.
*/
static inline void Pipe_Init(
pipe_t * const p,
ringbuffer_t * const arg_input,
void * arg_state,
char * const arg_name,
void(*arg_log)(struct pipe_tt * from, struct pipe_tt * to, uint32_t elem)
pipe_t * const pipe,
ringbuffer_t * const input,
void * state,
char * const name,
void(*log_function)(struct pipe_tt * source, struct pipe_tt * target, uint32_t element)
)
{
p->input = arg_input;
p->state = arg_state;
pipe->input = input;
pipe->state = state;
for (uint8_t i = 0; i < PIPE_OUTPUT_COUNT; i++)
p->output[i] = NULL;
for (uint8_t i = 0; i < PIPE_NUMBER_OF_CONNECTIONS; i++)
pipe->connection[i] = NULL;
p->output_count = 0;
p->name = arg_name;
p->log = arg_log;
pipe->connection_count = 0;
pipe->connection_max = PIPE_NUMBER_OF_CONNECTIONS;
pipe->name = name;
pipe->log_function = log_function;
}
static inline void Pipe_Connect(pipe_t * const a, pipe_t * const b)
/* Connect two pipes. Pipe a sends elements to pipe b. */
static inline void Pipe_Connect(pipe_t * const source, pipe_t * const target)
{
a->output[a->output_count] = b;
a->output_count++;
if (source->connection_count < source->connection_max)
{
source->connection[source->connection_count] = target;
source->connection_count++;
}
}
/************************************/
/* Functions to work with pipe mesh */
/************************************/
/*******************************************/
/* Functions to work with the pipe system. */
/*******************************************/
static inline void Pipe_Insert(pipe_t * const p, uint32_t elem)
/*
Inserts a element into a pipe.
So the signal can inserted to the pipe system.
*/
static inline void Pipe_Insert(pipe_t * const pipe, uint32_t element)
{
RingBuffer_Write(p->input, elem);
RingBuffer_Write(pipe->input, element);
}
static inline uint32_t Pipe_Read(pipe_t * p)
/*
Read an element from the pipe.
Used inside functions of the pipe system.
*/
static inline uint32_t Pipe_Read(pipe_t * pipe)
{
return RingBuffer_Read(p->input);
return RingBuffer_Read(pipe->input);
}
static inline void Pipe_Write(pipe_t * p, uint32_t elem)
/*
Write an element to connected pipes.
Used inside functions of the pipe system.
*/
static inline void Pipe_Write(pipe_t * pipe, uint32_t element)
{
for (uint8_t i = 0; i < p->output_count; i++)
for (uint8_t i = 0; i < pipe->connection_count; i++)
{
p->log(p, p->output[i], elem);
RingBuffer_Write(p->output[i]->input, elem);
pipe->log_function(pipe, pipe->connection[i], element);
RingBuffer_Write(pipe->connection[i]->input, element);
}
}
static inline uint8_t Pipe_isFilled(pipe_t * p)
/*
Check if the pipe contents elements.
Used inside functions of the pipe system.
*/
static inline uint8_t Pipe_isFilled(pipe_t * pipe)
{
return RingBuffer_IsFilled(p->input);
return RingBuffer_IsFilled(pipe->input);
}
/*
Check if the pipe has no place left for new elements.
Usefull for the logging.
*/
static inline uint8_t Pipe_isFull(const pipe_t * pipe)
{
return RingBuffer_IsFull(pipe->input);
}
#endif