Improved Readability, more comments.
This commit is contained in:
@ -40,7 +40,7 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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@ -78,7 +78,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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64
Pipe/main.c
64
Pipe/main.c
@ -3,6 +3,7 @@
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#include "ringbuffer.h"
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#include "pipe.h"
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/* Integrate every element of the signal. */
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void increment(pipe_t * const p)
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{
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while (Pipe_isFilled(p))
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@ -13,6 +14,7 @@ void increment(pipe_t * const p)
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}
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}
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/* Square every element of the signal. */
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void square(pipe_t * const p)
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{
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while (Pipe_isFilled(p))
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@ -23,59 +25,69 @@ void square(pipe_t * const p)
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}
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}
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void integrate(pipe_t * const p)
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/* Integrate over every element of the signal. */
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void integrate(pipe_t * const pipe)
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{
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uint32_t * state = p->state;
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uint32_t state = *((uint32_t*)pipe->state);
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while (Pipe_isFilled(p))
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while (Pipe_isFilled(pipe))
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{
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uint32_t item = Pipe_Read(p);
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*state = *state + item;
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Pipe_Write(p, *state);
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uint32_t item = Pipe_Read(pipe);
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state = state + item;
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Pipe_Write(pipe, state);
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}
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*((uint32_t*)pipe->state) = state;
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}
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void sum(pipe_t * const p)
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/* Build the sum of all elements of the signal. */
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void sum(pipe_t * const pipe)
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{
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uint32_t sum = 0;
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while (Pipe_isFilled(p))
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sum += Pipe_Read(p);
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Pipe_Write(p, sum);
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while (Pipe_isFilled(pipe))
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sum += Pipe_Read(pipe);
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Pipe_Write(pipe, sum);
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}
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void average(pipe_t * const p)
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/* Build the average of all elements of the signal. */
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void average(pipe_t * const pipe)
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{
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uint32_t sum = 0;
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uint32_t element_counter = 0;
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uint32_t average = 0;
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while (Pipe_isFilled(p))
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while (Pipe_isFilled(pipe))
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{
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sum += Pipe_Read(p);
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sum += Pipe_Read(pipe);
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element_counter++;
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}
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average = sum / element_counter;
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Pipe_Write(p, average);
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Pipe_Write(pipe, average);
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}
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void print(pipe_t * const p)
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/* Print the signal. */
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void print(pipe_t * const pipe)
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{
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printf("\nOutput:\n");
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while (Pipe_isFilled(p))
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printf("%d\n", Pipe_Read(p));
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while (Pipe_isFilled(pipe))
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printf("%d\n", Pipe_Read(pipe));
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}
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void log(pipe_t * const from, pipe_t * const to, uint32_t elem)
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/* Logging function. Set by user. */
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void log(pipe_t * const source, pipe_t * const target, uint32_t element)
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{
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if (from->state == NULL && to->state == NULL)
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printf("%s -> %d -> %s\n", from->name, elem, to->name);
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else if (from->state != NULL && to->state != NULL)
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printf("%s(%d) -> %d -> %s(%d)\n", from->name, *((uint32_t*)from->state), elem, to->name, *((uint32_t*)to->state));
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else if (from->state != NULL)
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printf("%s(%d) -> %d -> %s\n", from->name, *((uint32_t*)from->state), elem, to->name);
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if (Pipe_isFull(target))
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printf("Error: Pipe %s is full!\n", target->name);
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if (source->state == NULL && target->state == NULL)
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printf("%s -> %d -> %s\n", source->name, element, target->name);
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else if (source->state != NULL && target->state != NULL)
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printf("%s(%d) -> %d -> %s(%d)\n", source->name, *((uint32_t*)source->state), element, target->name, *((uint32_t*)target->state));
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else if (source->state != NULL)
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printf("%s(%d) -> %d -> %s\n", source->name, *((uint32_t*)source->state), element, target->name);
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else
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printf("%s -> %d -> %s(%d)\n", from->name, elem, to->name, *((uint32_t*)to->state));
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printf("%s -> %d -> %s(%d)\n", source->name, element, target->name, *((uint32_t*)target->state));
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}
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int main(void)
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@ -85,7 +97,7 @@ int main(void)
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/* Create pipes and connect them */
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Pipe_Create(increment_pipe, NULL, 4, log);
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Pipe_Create(square_pipe, NULL, 4, log);
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Pipe_Create(integrate_pipe, &counter, 8, log);
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Pipe_Create(integrate_pipe, &counter, 4, log);
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Pipe_Create(sum_pipe, NULL, 8, log);
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Pipe_Create(average_pipe, NULL, 8, log);
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Pipe_Create(print_pipe, NULL, 4, log);
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129
Pipe/pipe.h
129
Pipe/pipe.h
@ -7,87 +7,132 @@
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/* microsoft specific */
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#define inline __inline
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/* number of counts */
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#define PIPE_OUTPUT_COUNT 4
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/* number of connections */
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#define PIPE_NUMBER_OF_CONNECTIONS 4
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typedef struct pipe_tt
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{
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ringbuffer_t * input;
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void * state;
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struct pipe_tt *output[PIPE_OUTPUT_COUNT];
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uint8_t output_count;
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struct pipe_tt *connection[PIPE_NUMBER_OF_CONNECTIONS];
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uint32_t connection_count;
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uint32_t connection_max;
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char * name;
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void(*log)(struct pipe_tt * from, struct pipe_tt * to, uint32_t elem);
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void(*log_function)(struct pipe_tt * from, struct pipe_tt * to, uint32_t elem);
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} pipe_t;
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/***********************************/
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/* Functions to contruct pipe mesh */
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/***********************************/
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/***************************************/
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/* Functions to construct pipe system. */
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/***************************************/
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#define Concat2(a, b) a ## b
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#define Concat(a, b) Concat2(a, b)
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#define SizeOfArray(arg) ( sizeof(arg) / sizeof(arg[0]) )
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#define Pipe_Create(arg_name, arg_state, arg_size, arg_log) \
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static uint32_t Concat(buffer, __LINE__)[arg_size]; \
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ringbuffer_t arg_name ## _rb; \
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RingBuffer_InitFromArray(&arg_name ## _rb, Concat(buffer, __LINE__), SizeOfArray(Concat(buffer, __LINE__))); \
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pipe_t arg_name; \
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Pipe_Init(&arg_name, &arg_name ## _rb, arg_state, #arg_name, arg_log)
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/*
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Macro for the creation of a pipe.
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Automates the creation of a ring buffer and the pipe.
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arg_name is the variable name and string name of the pipe.
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arg_state is the given state, which can be used in the function.
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arg_size is the ring buffer size in bytes.
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arg_log is the log function, called when an element is sent.
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*/
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#define Pipe_Create(arg_name, arg_state, arg_size, arg_log) \
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static uint32_t Concat(buffer, __LINE__)[arg_size]; \
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ringbuffer_t arg_name ## _rb; \
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RingBuffer_InitFromArray(&arg_name ## _rb, Concat(buffer, __LINE__), SizeOfArray(Concat(buffer, __LINE__))); \
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pipe_t arg_name; \
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Pipe_Init(&arg_name, &arg_name ## _rb, arg_state, #arg_name, arg_log)
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/*
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Initializes a pipe.
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A Ringbuffer is needed to store elements from other pipes.
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A State (NULL if function has no state) for the function using the pipe.
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A Name and a logging function are usefull to track the dataflow.
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*/
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static inline void Pipe_Init(
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pipe_t * const p,
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ringbuffer_t * const arg_input,
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void * arg_state,
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char * const arg_name,
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void(*arg_log)(struct pipe_tt * from, struct pipe_tt * to, uint32_t elem)
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pipe_t * const pipe,
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ringbuffer_t * const input,
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void * state,
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char * const name,
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void(*log_function)(struct pipe_tt * source, struct pipe_tt * target, uint32_t element)
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)
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{
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p->input = arg_input;
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p->state = arg_state;
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pipe->input = input;
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pipe->state = state;
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for (uint8_t i = 0; i < PIPE_OUTPUT_COUNT; i++)
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p->output[i] = NULL;
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for (uint8_t i = 0; i < PIPE_NUMBER_OF_CONNECTIONS; i++)
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pipe->connection[i] = NULL;
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p->output_count = 0;
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p->name = arg_name;
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p->log = arg_log;
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pipe->connection_count = 0;
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pipe->connection_max = PIPE_NUMBER_OF_CONNECTIONS;
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pipe->name = name;
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pipe->log_function = log_function;
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}
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static inline void Pipe_Connect(pipe_t * const a, pipe_t * const b)
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/* Connect two pipes. Pipe a sends elements to pipe b. */
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static inline void Pipe_Connect(pipe_t * const source, pipe_t * const target)
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{
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a->output[a->output_count] = b;
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a->output_count++;
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if (source->connection_count < source->connection_max)
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{
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source->connection[source->connection_count] = target;
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source->connection_count++;
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}
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}
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/************************************/
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/* Functions to work with pipe mesh */
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/************************************/
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/*******************************************/
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/* Functions to work with the pipe system. */
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/*******************************************/
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static inline void Pipe_Insert(pipe_t * const p, uint32_t elem)
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/*
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Inserts a element into a pipe.
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So the signal can inserted to the pipe system.
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*/
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static inline void Pipe_Insert(pipe_t * const pipe, uint32_t element)
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{
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RingBuffer_Write(p->input, elem);
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RingBuffer_Write(pipe->input, element);
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}
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static inline uint32_t Pipe_Read(pipe_t * p)
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/*
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Read an element from the pipe.
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Used inside functions of the pipe system.
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*/
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static inline uint32_t Pipe_Read(pipe_t * pipe)
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{
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return RingBuffer_Read(p->input);
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return RingBuffer_Read(pipe->input);
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}
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static inline void Pipe_Write(pipe_t * p, uint32_t elem)
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/*
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Write an element to connected pipes.
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Used inside functions of the pipe system.
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*/
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static inline void Pipe_Write(pipe_t * pipe, uint32_t element)
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{
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for (uint8_t i = 0; i < p->output_count; i++)
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for (uint8_t i = 0; i < pipe->connection_count; i++)
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{
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p->log(p, p->output[i], elem);
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RingBuffer_Write(p->output[i]->input, elem);
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pipe->log_function(pipe, pipe->connection[i], element);
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RingBuffer_Write(pipe->connection[i]->input, element);
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}
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}
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static inline uint8_t Pipe_isFilled(pipe_t * p)
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/*
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Check if the pipe contents elements.
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Used inside functions of the pipe system.
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*/
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static inline uint8_t Pipe_isFilled(pipe_t * pipe)
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{
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return RingBuffer_IsFilled(p->input);
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return RingBuffer_IsFilled(pipe->input);
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}
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/*
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Check if the pipe has no place left for new elements.
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Usefull for the logging.
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*/
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static inline uint8_t Pipe_isFull(const pipe_t * pipe)
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{
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return RingBuffer_IsFull(pipe->input);
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}
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#endif
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@ -10,87 +10,64 @@ typedef struct {
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uint32_t * writer;
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uint32_t * start;
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uint32_t * end;
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uint8_t write_failed;
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uint8_t read_failed;
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} ringbuffer_t;
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/* Use Array as RingBuffer */
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static inline void RingBuffer_InitFromArray(ringbuffer_t * const rb, uint32_t * const array, const uint32_t size)
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static inline void RingBuffer_InitFromArray(ringbuffer_t * const ring_buffer, uint32_t * const array, uint32_t size)
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{
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rb->start = rb->reader = rb->writer = array;
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rb->end = array + size - 1;
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rb->write_failed = rb->read_failed = 0;
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ring_buffer->start = ring_buffer->reader = ring_buffer->writer = &array[0];
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ring_buffer->end = &array[0] + size - 1;
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}
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static inline uint32_t * RingBuffer_GetNextWriterAddress(const ringbuffer_t * const rb)
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static inline uint32_t * RingBuffer_NextAddress(ringbuffer_t * const ring_buffer, uint32_t * const pointer)
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{
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uint32_t * next_address = rb->writer;
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if (next_address == rb->end)
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next_address = rb->start;
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if (pointer == ring_buffer->end)
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return ring_buffer->start;
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else
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next_address++;
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return next_address;
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return pointer + 1;
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}
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static inline uint8_t RingBuffer_IsFull(const ringbuffer_t * const rb)
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static inline uint8_t RingBuffer_IsFull(ringbuffer_t * const ring_buffer)
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{
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if (RingBuffer_GetNextWriterAddress(rb) == rb->reader)
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if (RingBuffer_NextAddress(ring_buffer, ring_buffer->writer) == ring_buffer->reader)
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return 1;
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return 0;
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}
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static inline uint8_t RingBuffer_IsEmpty(const ringbuffer_t * const rb)
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static inline uint8_t RingBuffer_IsEmpty(ringbuffer_t * const ring_buffer)
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{
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if (rb->writer == rb->reader)
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if (ring_buffer->writer == ring_buffer->reader)
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return 1;
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return 0;
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}
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static inline uint8_t RingBuffer_IsFilled(const ringbuffer_t * const rb)
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static inline uint8_t RingBuffer_IsFilled(ringbuffer_t * const ring_buffer)
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{
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return !RingBuffer_IsEmpty(rb);
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return !RingBuffer_IsEmpty(ring_buffer);
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}
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/* Write elem into RingBuffer. */
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static inline void RingBuffer_Write(ringbuffer_t * const rb, const uint32_t elem)
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/* Write element into RingBuffer. */
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static inline void RingBuffer_Write(ringbuffer_t * const ring_buffer, uint32_t element)
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{
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if (!RingBuffer_IsFull(rb))
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if (!RingBuffer_IsFull(ring_buffer))
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{
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*(rb->writer) = elem;
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if (rb->writer == rb->end)
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rb->writer = rb->start;
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else
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rb->writer++;
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}
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else
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{
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rb->write_failed = 1;
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*(ring_buffer->writer) = element;
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ring_buffer->writer = RingBuffer_NextAddress(ring_buffer, ring_buffer->writer);
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}
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}
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/* Read value from RingBuffer and returns it. */
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static inline uint32_t RingBuffer_Read(ringbuffer_t * const rb)
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/* Read value from RingBuffer. */
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static inline uint32_t RingBuffer_Read(ringbuffer_t * const ring_buffer)
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{
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uint32_t ret = 0;
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uint32_t element = 0;
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if (!RingBuffer_IsEmpty(rb))
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if (!RingBuffer_IsEmpty(ring_buffer))
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{
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ret = *(rb->reader);
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if (rb->reader == rb->end)
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rb->reader = rb->start;
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else
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rb->reader++;
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}
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else
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{
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rb->read_failed = 1;
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element = *(ring_buffer->reader);
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ring_buffer->reader = RingBuffer_NextAddress(ring_buffer, ring_buffer->reader);
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}
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return ret;
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return element;
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}
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#endif
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