48 lines
1.2 KiB
Go
48 lines
1.2 KiB
Go
package main
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import (
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"bytes"
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"embed"
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"io"
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"github.com/hajimehoshi/go-mp3"
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"github.com/hajimehoshi/oto/v2"
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)
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//go:embed "bla_bla_bla.mp3"
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var audioFile embed.FS
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func main() {
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fileBytes, err := audioFile.ReadFile("bla_bla_bla.mp3")
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if err != nil {
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panic("reading bla_bla_bla.mp3 failed: " + err.Error())
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}
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fileBytesReader := bytes.NewReader(fileBytes)
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decodedMp3, err := mp3.NewDecoder(fileBytesReader)
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if err != nil {
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panic("mp3.NewDecoder failed: " + err.Error())
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}
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// Remember that you should **not** create more than one context
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otoCtx, readyChan, err := oto.NewContext(44100, 2, oto.FormatSignedInt16LE)
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if err != nil {
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panic("oto.NewContext failed: " + err.Error())
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}
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// It might take a bit for the hardware audio devices to be ready, so we wait on the channel.
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<-readyChan
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player := otoCtx.NewPlayer(decodedMp3)
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defer player.Close()
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// Play starts playing the sound and returns without waiting for it (Play() is async).
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player.Play()
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// every time the player finishes playing, we rewind the file and play it again
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for {
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if !player.IsPlaying() {
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player.(io.Seeker).Seek(0, io.SeekStart)
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player.Play()
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}
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}
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} |