plays gigi d'agostino endlessly in under 50 lines of code

This commit is contained in:
Andre Heber
2023-11-08 20:23:00 +01:00
parent a0d8f848e9
commit a522ca4af7
4 changed files with 68 additions and 0 deletions

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bla_bla_bla.mp3 Normal file

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go.mod Normal file
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module futureblog.eu/andre/endless_mp3
go 1.21.1
require (
github.com/ebitengine/purego v0.4.1 // indirect
github.com/hajimehoshi/go-mp3 v0.3.4 // indirect
github.com/hajimehoshi/oto/v2 v2.4.2 // indirect
golang.org/x/sys v0.7.0 // indirect
)

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go.sum Normal file
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github.com/ebitengine/purego v0.4.1 h1:atcZEBdukuoClmy7TI89amtqAsJUzDQyY/JU7HaK+io=
github.com/ebitengine/purego v0.4.1/go.mod h1:ah1In8AOtksoNK6yk5z1HTJeUkC1Ez4Wk2idgGslMwQ=
github.com/hajimehoshi/go-mp3 v0.3.4 h1:NUP7pBYH8OguP4diaTZ9wJbUbk3tC0KlfzsEpWmYj68=
github.com/hajimehoshi/go-mp3 v0.3.4/go.mod h1:fRtZraRFcWb0pu7ok0LqyFhCUrPeMsGRSVop0eemFmo=
github.com/hajimehoshi/oto/v2 v2.3.1/go.mod h1:seWLbgHH7AyUMYKfKYT9pg7PhUu9/SisyJvNTT+ASQo=
github.com/hajimehoshi/oto/v2 v2.4.2 h1:uPZq5xEnOv8nIy4eMoDkakLb99YxoNv5XHL7Mm6zHwU=
github.com/hajimehoshi/oto/v2 v2.4.2/go.mod h1:tINhdh4kCNJ8N19zqp0Lk/wMFv5WQJYkqnnEZ5W5WtE=
golang.org/x/sys v0.0.0-20220712014510-0a85c31ab51e/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.7.0 h1:3jlCCIQZPdOYu1h8BkNvLz8Kgwtae2cagcG/VamtZRU=
golang.org/x/sys v0.7.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=

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main.go Normal file
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package main
import (
"bytes"
"embed"
"io"
"github.com/hajimehoshi/go-mp3"
"github.com/hajimehoshi/oto/v2"
)
//go:embed "bla_bla_bla.mp3"
var audioFile embed.FS
func main() {
fileBytes, err := audioFile.ReadFile("bla_bla_bla.mp3")
if err != nil {
panic("reading bla_bla_bla.mp3 failed: " + err.Error())
}
fileBytesReader := bytes.NewReader(fileBytes)
decodedMp3, err := mp3.NewDecoder(fileBytesReader)
if err != nil {
panic("mp3.NewDecoder failed: " + err.Error())
}
// Remember that you should **not** create more than one context
otoCtx, readyChan, err := oto.NewContext(44100, 2, oto.FormatSignedInt16LE)
if err != nil {
panic("oto.NewContext failed: " + err.Error())
}
// It might take a bit for the hardware audio devices to be ready, so we wait on the channel.
<-readyChan
player := otoCtx.NewPlayer(decodedMp3)
defer player.Close()
// Play starts playing the sound and returns without waiting for it (Play() is async).
player.Play()
// every time the player finishes playing, we rewind the file and play it again
for {
if !player.IsPlaying() {
player.(io.Seeker).Seek(0, io.SeekStart)
player.Play()
}
}
}