This is done without using Microsoft's internal APIs. MAP_PRIVATE mappings are copied to the subprocess via a pipe, since Microsoft doesn't want us to have proper COW pages. MAP_SHARED mappings are remapped without needing to do any copying. Global variables need copying along with the stack and the whole heap of anonymous mem. This actually improves the reliability of the redbean http server although one shouldn't expect 10k+ connections on a home computer that isn't running software built to serve like Linux or FreeBSD.
86 lines
6.0 KiB
C
86 lines
6.0 KiB
C
#ifndef COSMOPOLITAN_LIBC_NT_SYNCHRONIZATION_H_
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#define COSMOPOLITAN_LIBC_NT_SYNCHRONIZATION_H_
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#include "libc/nt/struct/criticalsection.h"
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#include "libc/nt/struct/filetime.h"
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#include "libc/nt/struct/linkedlist.h"
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#include "libc/nt/struct/securityattributes.h"
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#include "libc/nt/struct/systemtime.h"
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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#if 0
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╔────────────────────────────────────────────────────────────────▀▀▀─────────│─╗
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│ cosmopolitan § new technology » synchronization ─╬─│┼
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╚────────────────────────────────────────────────────────────────────────────│*/
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#endif
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typedef void (*NtTimerapcroutine)(void *lpArgToCompletionRoutine,
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uint32_t dwTimerLowValue,
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uint32_t dwTimerHighValue);
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void Sleep(uint32_t dwMilliseconds);
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uint32_t SleepEx(uint32_t dwMilliseconds, bool32 bAlertable);
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void GetSystemTime(struct NtSystemTime *lpSystemTime);
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bool32 SystemTimeToFileTime(const struct NtSystemTime *lpSystemTime,
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struct NtFileTime *lpFileTime);
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void GetSystemTimeAsFileTime(struct NtFileTime *); // win8+
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void GetSystemTimePreciseAsFileTime(struct NtFileTime *); // win8+
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uint32_t WaitForSingleObject(int64_t hHandle, uint32_t dwMilliseconds);
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uint32_t WaitForMultipleObjects(uint32_t nCount, const int64_t *lpHandles,
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bool32 bWaitAll, uint32_t dwMilliseconds);
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uint32_t WaitForSingleObjectEx(int64_t hHandle, uint32_t dwMilliseconds,
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bool32 bAlertable);
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uint32_t WaitForMultipleObjectsEx(unsigned int nCount, const int64_t *lpHandles,
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bool32 bWaitAll, uint32_t dwMilliseconds,
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bool32 bAlertable);
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int64_t CreateWaitableTimer(struct NtSecurityAttributes *lpTimerAttributes,
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bool32 bManualReset, const char16_t *lpTimerName);
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bool32 SetWaitableTimer(int64_t hTimer, const int64_t *lpDueTimeAsFtOrNegRela,
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int32_t opt_lPeriodMs, NtTimerapcroutine opt_callback,
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void *lpArgToCallback, bool32 fUnsleepSystem);
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int32_t SetEvent(int64_t hEvent);
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int32_t ResetEvent(int64_t hEvent);
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int32_t PulseEvent(int64_t hEvent);
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int32_t ReleaseMutex(int64_t hMutex);
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int32_t ReleaseSemaphore(int64_t hSemaphore, int32_t lReleaseCount,
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int *lpPreviousCount);
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void InitializeCriticalSection(struct NtCriticalSection *lpCriticalSection);
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void EnterCriticalSection(struct NtCriticalSection *lpCriticalSection);
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void LeaveCriticalSection(struct NtCriticalSection *lpCriticalSection);
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int32_t TryEnterCriticalSection(struct NtCriticalSection *lpCriticalSection);
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void DeleteCriticalSection(struct NtCriticalSection *lpCriticalSection);
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int32_t InitializeCriticalSectionAndSpinCount(
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struct NtCriticalSection *lpCriticalSection, uint32_t dwSpinCount);
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uint32_t SetCriticalSectionSpinCount(
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struct NtCriticalSection *lpCriticalSection, uint32_t dwSpinCount);
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_LIBC_NT_SYNCHRONIZATION_H_ */
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