Here's some screenshots of an emulator tui program that was compiled on Linux, then scp'd it to Windows, Mac, and FreeBSD. https://justine.storage.googleapis.com/blinkenlights-cmdexe.png https://justine.storage.googleapis.com/blinkenlights-imac.png https://justine.storage.googleapis.com/blinkenlights-freebsd.png https://justine.storage.googleapis.com/blinkenlights-lisp.png How is this even possible that we have a nontrivial ui binary that just works on Mac, Windows, Linux, and BSD? Surely a first ever achievement. Fixed many bugs. Bootstrapped John McCarthy's metacircular evaluator on bare metal in half the size of Altair BASIC (about 2.5kb) and ran it in emulator for fun and profit.
184 lines
5.9 KiB
C
184 lines
5.9 KiB
C
/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
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│vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi│
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╞══════════════════════════════════════════════════════════════════════════════╡
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│ Copyright 2020 Justine Alexandra Roberts Tunney │
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│ │
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│ This program is free software; you can redistribute it and/or modify │
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│ it under the terms of the GNU General Public License as published by │
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│ the Free Software Foundation; version 2 of the License. │
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│ │
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│ This program is distributed in the hope that it will be useful, but │
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│ WITHOUT ANY WARRANTY; without even the implied warranty of │
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│ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU │
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│ General Public License for more details. │
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│ │
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│ You should have received a copy of the GNU General Public License │
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│ along with this program; if not, write to the Free Software │
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│ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA │
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│ 02110-1301 USA │
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╚─────────────────────────────────────────────────────────────────────────────*/
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#include "libc/assert.h"
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#include "libc/calls/calls.h"
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#include "libc/log/check.h"
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#include "libc/log/log.h"
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#include "libc/mem/mem.h"
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#include "libc/runtime/runtime.h"
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#include "libc/str/str.h"
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#include "libc/sysv/errfuns.h"
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#include "libc/x/x.h"
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#include "tool/build/lib/buffer.h"
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#include "tool/build/lib/endian.h"
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#include "tool/build/lib/machine.h"
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#include "tool/build/lib/memory.h"
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#include "tool/build/lib/pml4t.h"
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struct Machine *NewMachine(void) {
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struct Machine *m;
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m = xmemalignzero(alignof(struct Machine), sizeof(struct Machine));
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m->mode = XED_MACHINE_MODE_LONG_64;
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ResetCpu(m);
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ResetMem(m);
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return m;
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}
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static void FreeMachineRealFree(struct Machine *m) {
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struct MachineRealFree *rf;
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while ((rf = m->realfree)) {
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m->realfree = rf->next;
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free(rf);
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}
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}
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void FreeMachine(struct Machine *m) {
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if (m) {
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FreeMachineRealFree(m);
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free(m->real.p);
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free(m);
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}
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}
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void ResetMem(struct Machine *m) {
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FreeMachineRealFree(m);
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ResetTlb(m);
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m->real.i = 0;
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m->cr3 = AllocateLinearPage(m);
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}
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long AllocateLinearPage(struct Machine *m) {
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uint8_t *p;
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size_t i, n;
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struct MachineRealFree *rf;
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if ((rf = m->realfree)) {
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DCHECK(rf->n);
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DCHECK_EQ(0, rf->i & 0xfff);
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DCHECK_EQ(0, rf->n & 0xfff);
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DCHECK_LE(rf->i + rf->n, m->real.i);
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i = rf->i;
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rf->i += 0x1000;
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if (!(rf->n -= 0x1000)) {
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m->realfree = rf->next;
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free(rf);
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}
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} else {
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i = m->real.i;
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n = m->real.n;
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p = m->real.p;
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if (i == n) {
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if (n) {
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n += n >> 1;
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} else {
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n = 0x10000;
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}
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n = ROUNDUP(n, 0x1000);
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if ((p = realloc(p, n))) {
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m->real.p = p;
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m->real.n = n;
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ResetTlb(m);
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} else {
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return -1;
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}
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}
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DCHECK_EQ(0, i & 0xfff);
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DCHECK_EQ(0, n & 0xfff);
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DCHECK_LE(i + 0x1000, n);
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m->real.i += 0x1000;
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}
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memset(m->real.p + i, 0, 0x1000); /* TODO: lazy page clearing */
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return i;
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}
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static uint64_t MachineRead64(struct Machine *m, unsigned long i) {
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CHECK_LE(i + 8, m->real.n);
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return Read64(m->real.p + i);
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}
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static void MachineWrite64(struct Machine *m, unsigned long i, uint64_t x) {
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CHECK_LE(i + 8, m->real.n);
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Write64(m->real.p + i, x);
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}
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int ReserveVirtual(struct Machine *m, int64_t virt, size_t size) {
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int64_t level, pt, ti, mi, end;
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for (end = virt + size; virt < end; virt += 0x1000) {
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for (pt = m->cr3, level = 39; level >= 12; level -= 9) {
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pt = pt & 0x00007ffffffff000;
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ti = (virt >> level) & 511;
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DEBUGF("reserve %p level %d table %p index %ld", virt, level, pt, ti);
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mi = pt + ti * 8;
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pt = MachineRead64(m, mi);
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if (!(pt & 1)) {
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if ((pt = AllocateLinearPage(m)) == -1) return -1;
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MachineWrite64(m, mi, pt | 7);
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}
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}
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}
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return 0;
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}
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int64_t FindVirtual(struct Machine *m, int64_t virt, size_t size) {
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uint64_t i, pt, got;
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got = 0;
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do {
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if (virt >= 0x800000000000) return enomem();
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for (pt = m->cr3, i = 39; i >= 12; i -= 9) {
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pt = MachineRead64(m, (pt & 0x7ffffffff000) + ((virt >> i) & 511) * 8);
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if (!(pt & 1)) break;
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}
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if (i >= 12) {
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got += 1ull << i;
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} else {
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virt += 0x1000;
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got = 0;
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}
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} while (got < size);
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return virt;
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}
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int FreeVirtual(struct Machine *m, int64_t base, size_t size) {
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struct MachineRealFree *rf;
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uint64_t i, mi, pt, la, end, virt;
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for (virt = base, end = virt + size; virt < end;) {
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for (pt = m->cr3, i = 39;; i -= 9) {
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mi = (pt & 0x7ffffffff000) + ((virt >> i) & 511) * 8;
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pt = MachineRead64(m, mi);
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if (!(pt & 1)) {
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break;
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} else if (i == 12) {
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MachineWrite64(m, mi, 0);
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la = pt & 0x7ffffffff000;
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if (m->realfree && la == m->realfree->i + m->realfree->n) {
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m->realfree->n += 0x1000;
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} else if ((rf = malloc(sizeof(struct MachineRealFree)))) {
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rf->i = la;
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rf->n = 0x1000;
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rf->next = m->realfree;
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m->realfree = rf;
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}
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break;
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}
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}
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virt += 1ull << i;
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}
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return 0;
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}
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