Get codebase completely working with LLVM
You can now build Cosmopolitan with Clang:
make -j8 MODE=llvm
o/llvm/examples/hello.com
The assembler and linker code is now friendly to LLVM too.
So it's not needed to configure Clang to use binutils under
the hood. If you love LLVM then you can now use pure LLVM.
This commit is contained in:
@@ -29,16 +29,20 @@
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#define ALU_TEST 8
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#define NATIVE_ALU2(MODE, INSTRUCTION) \
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asm("pushf\n\t" \
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"andl\t%3,(%%rsp)\n\t" \
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"orl\t%4,(%%rsp)\n\t" \
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"popf\n\t" INSTRUCTION "\t%" MODE "2,%" MODE "0\n\t" \
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"pushf\n\t" \
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"pop\t%q1" \
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: "+r"(x), "=rm"(*f) \
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: "r"(y), "i"(~FMASK), "r"(*f & FMASK) \
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: "cc")
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#define NATIVE_ALU2(MODE, INSTRUCTION) \
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do { \
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intptr_t flags; \
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asm("pushf\n\t" \
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"andl\t%3,(%%rsp)\n\t" \
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"orl\t%4,(%%rsp)\n\t" \
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"popf\n\t" INSTRUCTION "\t%" MODE "2,%" MODE "0\n\t" \
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"pushf\n\t" \
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"pop\t%q1" \
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: "+r"(x), "=rm"(flags) \
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: "r"(y), "i"(~FMASK), "r"(*f & FMASK) \
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: "cc"); \
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*f = flags; \
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} while (0)
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#define NATIVE_ALU2_ANYBITS(INSTRUCTION, MUTATING) \
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switch (w) { \
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@@ -91,13 +95,27 @@ int64_t RunGolden(char w, int h, uint64_t x, uint64_t y, uint32_t *f) {
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}
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const uint8_t kAluOps[] = {
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ALU_ADD, ALU_OR, ALU_ADC, ALU_SBB, ALU_AND, ALU_SUB, ALU_XOR, ALU_CMP, ALU_AND | ALU_TEST,
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ALU_ADD, //
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ALU_OR, //
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ALU_ADC, //
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ALU_SBB, //
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ALU_AND, //
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ALU_SUB, //
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ALU_XOR, //
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ALU_CMP, //
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ALU_AND | ALU_TEST, //
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};
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const char *const kAluNames[] = {
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[ALU_ADD] = "add", [ALU_OR] = "or", [ALU_ADC] = "adc",
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[ALU_SBB] = "sbb", [ALU_AND] = "and", [ALU_SUB] = "sub",
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[ALU_XOR] = "xor", [ALU_CMP] = "cmp", [ALU_AND | ALU_TEST] = "test",
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[ALU_ADD] = "add", //
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[ALU_OR] = "or", //
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[ALU_ADC] = "adc", //
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[ALU_SBB] = "sbb", //
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[ALU_AND] = "and", //
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[ALU_SUB] = "sub", //
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[ALU_XOR] = "xor", //
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[ALU_CMP] = "cmp", //
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[ALU_AND | ALU_TEST] = "test", //
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};
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int64_t Alu(int w, int h, uint64_t x, uint64_t y, uint32_t *flags) {
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