Fix bugs and have emulator emulate itself
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@@ -3,7 +3,7 @@
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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void shufps(float[4], const float[4], uint8_t);
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void shufps(float[4], const float[4], const float[4], uint8_t);
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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