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91
Pipe/pipe.h
91
Pipe/pipe.h
@ -6,19 +6,16 @@
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/* microsoft specific */
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#ifdef _MSC_VER
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#define inline __inline
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#define inline __inline
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#endif
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/* number of connections */
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#define PIPE_NUMBER_OF_CONNECTIONS 4
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typedef struct pipe_tt
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{
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ringbuffer_t * input;
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void * state;
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struct pipe_tt ** connection;
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struct pipe_tt ** connection;
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uint32_t connection_count;
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uint32_t connection_max;
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uint32_t connection_max;
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char * name;
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void(*log_function)(struct pipe_tt * from, struct pipe_tt * to, uint32_t elem);
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} pipe_t;
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@ -34,7 +31,7 @@ So the signal can inserted to the pipe system.
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*/
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static inline void Pipe_Insert(pipe_t * const pipe, uint32_t element)
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{
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RingBuffer_Write(pipe->input, element);
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RingBuffer_Write(pipe->input, element);
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}
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/*
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@ -43,7 +40,7 @@ Used inside functions of the pipe system.
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*/
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static inline uint32_t Pipe_Read(pipe_t * pipe)
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{
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return RingBuffer_Read(pipe->input);
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return RingBuffer_Read(pipe->input);
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}
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/*
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@ -52,10 +49,10 @@ Used inside functions of the pipe system.
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*/
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static inline void Pipe_Write(pipe_t * pipe, uint32_t element)
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{
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for (uint8_t i = 0; i < pipe->connection_count; i++)
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for (uint8_t i = 0; i < pipe->connection_count; i++)
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{
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pipe->log_function(pipe, pipe->connection[i], element);
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RingBuffer_Write(pipe->connection[i]->input, element);
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pipe->log_function(pipe, pipe->connection[i], element);
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RingBuffer_Write(pipe->connection[i]->input, element);
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}
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}
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@ -74,7 +71,7 @@ Usefull for the logging.
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*/
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static inline uint8_t Pipe_isFull(const pipe_t * pipe)
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{
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return RingBuffer_IsFull(pipe->input);
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return RingBuffer_IsFull(pipe->input);
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}
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/*
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@ -83,17 +80,17 @@ Shall be set by user.
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*/
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static inline void Pipe_Log(pipe_t * const source, pipe_t * const target, uint32_t element)
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{
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if (Pipe_isFull(target))
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printf("Error: Pipe %s is full!\n", target->name);
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if (Pipe_isFull(target))
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printf("Error: Pipe %s is full!\n", target->name);
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if (source->state == NULL && target->state == NULL)
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printf("%s -> %d -> %s\n", source->name, element, target->name);
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else if (source->state != NULL && target->state != NULL)
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printf("%s(%d) -> %d -> %s(%d)\n", source->name, *((uint32_t*)source->state), element, target->name, *((uint32_t*)target->state));
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else if (source->state != NULL)
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printf("%s(%d) -> %d -> %s\n", source->name, *((uint32_t*)source->state), element, target->name);
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else
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printf("%s -> %d -> %s(%d)\n", source->name, element, target->name, *((uint32_t*)target->state));
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if (source->state == NULL && target->state == NULL)
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printf("%s -> %d -> %s\n", source->name, element, target->name);
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else if (source->state != NULL && target->state != NULL)
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printf("%s(%d) -> %d -> %s(%d)\n", source->name, *((uint32_t*)source->state), element, target->name, *((uint32_t*)target->state));
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else if (source->state != NULL)
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printf("%s(%d) -> %d -> %s\n", source->name, *((uint32_t*)source->state), element, target->name);
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else
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printf("%s -> %d -> %s(%d)\n", source->name, element, target->name, *((uint32_t*)target->state));
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}
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@ -129,40 +126,40 @@ A State (NULL if function has no state) for the function using the pipe.
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A Name and a logging function are usefull to track the dataflow.
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*/
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static inline void Pipe_Init(
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pipe_t * const pipe,
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ringbuffer_t * const input,
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pipe_t ** pipe_connections,
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uint32_t connection_max,
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void * state,
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char * const name,
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void(*log_function)(struct pipe_tt * source, struct pipe_tt * target, uint32_t element)
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)
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pipe_t * const pipe,
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ringbuffer_t * const input,
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pipe_t ** pipe_connections,
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uint32_t connection_max,
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void * state,
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char * const name,
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void(*log_function)(struct pipe_tt * source, struct pipe_tt * target, uint32_t element)
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)
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{
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pipe->input = input;
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pipe->state = state;
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pipe->connection = pipe_connections;
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pipe->input = input;
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pipe->state = state;
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pipe->connection = pipe_connections;
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for (uint8_t i = 0; i < connection_max; i++)
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pipe->connection[i] = NULL;
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for (uint8_t i = 0; i < connection_max; i++)
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pipe->connection[i] = NULL;
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pipe->connection_count = 0;
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pipe->connection_max = connection_max;
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pipe->name = name;
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pipe->connection_count = 0;
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pipe->connection_max = connection_max;
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pipe->name = name;
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if (log_function == NULL)
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pipe->log_function = Pipe_Log;
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else
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pipe->log_function = log_function;
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if (log_function == NULL)
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pipe->log_function = Pipe_Log;
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else
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pipe->log_function = log_function;
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}
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/* Connect two pipes. Pipe a sends elements to pipe b. */
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static inline void Pipe_Connect(pipe_t * const source, pipe_t * const target)
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{
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if (source->connection_count < source->connection_max)
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{
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source->connection[source->connection_count] = target;
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source->connection_count++;
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}
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if (source->connection_count < source->connection_max)
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{
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source->connection[source->connection_count] = target;
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source->connection_count++;
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}
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}
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#endif
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